![]() As the difficulty of the missions ramp up, you are basically left on your own to figure out how the game works, and what you need in order to be able to attempt missions. Making the video resolution too high will make the fonts too small to read, which makes things tough for the eyes. There is much reading to be done in the form of bulletin boards, viewing items, and reading mission details. The setting of the game is somewhat futuristic but manages to keep facts into perspective as well as keeping all aspects of the game realistic for such a simulation. Some of the early missions can be a bit confusing, but after a few tries you realize what you did wrong, and will be able to complete them without any problems. The complexity of Uplink comes from the various missions as well as the many hardware and software changes and upgrades you are allowed to make. If you prefer, you can turn it off in the settings. The music gets a little repetitive after many hours of play, but does not become a distraction or an annoyance. The tutorial helps you get started without any problems, and once you complete your first few missions, you will understand how to use the basics. You are placed in front of a terminal from the very beginning. Hacking simulation games are rare, and this one fulfills that need beautifully. The music gets a little Uplink is a very interesting game that fills a much needed gap in genres. Much of the information they contain supplements the story.Uplink is a very interesting game that fills a much needed gap in genres. Information terminals cannot be hacked, as they are meant to be accessed by the public. Hacking into these will usually yield e-mails that are sometimes useful. Numerous computers belonging to various characters can be found throughout the game. Upon reaching the advanced level, the player gains the ability to set the targeting parameters of automated turrets to "Allies", "Enemies", "Bypassed" (inactive), or "Everything." The screen displayed by an ATM that is out of serviceĪfter successfully hacking into an ATM once, it goes out of service for the remainder of the mission and cannot be operated again in any way.Īt the level of trained or higher, the player can hack into security consoles to open and unlock doors, and disable security cameras. Hence, at the trained level, logging in with a PIN number is more lucrative than hacking, but the opposite is true at the master level. At the trained level, you can steal up to 50% of the total sum of credits in the available bank accounts at advanced, up to 100%, and at master, up to 150%. The amount of credits you can steal depends on your skill level. Upon reaching the trained level in the computer skill, you gain the ability to hack automated teller machines (ATMs). Note that since turrets can be disabled by simply disabling the controlling security camera, the advanced skill level is not necessary to merely disable turrets.Ī successful hack attempt on an ATM ATMs Your skill level also determines the amount of credits that can be extracted from an ATM via hacking (as opposed to entering the account login).Īdditionally, the ability to control turrets is available starting at the advanced level. The higher your skill, the faster you can can hack into a system and the longer you can stay logged onto a hacked system. It is preferable to make sure that the ICE Breaker is sufficiently recharged before attempting another hack. To avoid this, terminate access before the time expires by hitting the Escape key or, alternatively, clicking the Exit button. If time expires, you will be thrown out of the system, you will lose bioelectrical energy and, in some cases, an alarm will sound. Once the hack has been completed, the available time remaining for access will dwindle, as indicated by the progress bar. Hacking is performed using the "ICE Breaker" feature, which appears at the top-right corner of the screen when a computer or console is accessed. ![]() While convenient, hacking is not necessary to complete the game, since the logins and passwords of all mission-critical computers can be obtained from some in-game source. Hacking, which is available starting at the trained level, allows access to a computer system without the use of logins and passwords. The covert manipulation of computers and security consoles.Īn agent can use terminals to read bulletins and news.Īn agent can hack ATMs, computers and security consoles.Īn agent achieves a moderate increase in detection countdowns and a moderate decrease in in lockout times, as well as gaining the ability to control gun turrets.Īn agent is an elite hacker that few systems can withstand.
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